Los Angeles, USA
August 2011

"City Builder"

Recently, our team has successfully finished one more Facebook game for undisclosed client. It is one of "City Builder" games with some unique idea which differs from other similar games. This project took more than 6 months for development and was not a very easy achievement for us. It is now at the final testing and polishing stage and we hope to share with you more information shortly on its official release. Our team gained a lot of new experience, we are grateful for being given such opportunity and hoping to get more interesting projects in the future.

Nikitova Team .



Vladislav Belozerov

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Primary Responsibilities: Vladislav supervises and guide the team during projects. He provides assistance and training to the team members. Vladislav guarantees only high quality final products.

Short Bio: Vladislav has been in the gaming industry for more than 4 years. He began his career as a designer for an advertising agency. He then got experience as a 3D Designer in Light Converce and finally work with Nikitova Games, where he started as a 3D artist. In three years' time at Nikitova, Vladislav went from being a 3D Designer, to a Lead Artist until arriving at his present position as an Art Director. As a member of numerous internal-project-oversight teams, Vladislav brings his expert talent and unique vision to the development of "Locations" and "Levels", for which he has earned much notoriety. As a 3D artist and Art Director, Vladislav has taken part in many projects for Electronic Arts Games including "Medal of Honor Airborne" and "BurnOut". He also played a key role in the work on "Sims2 EP3" and "Sims Console" for EA Maxis. Vladislav recalls with fondness his work for Midway's "Gauntlet 7 Sorrows", Activision's "Tony Hawk American Wasteland" and SUMO Digital's "Broken Sword 4".

Life Credo: Peace to the whole world!

Favorite game: Fallout, Morrowind

Hobbies: Travelling
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