Los Angeles, USA
August 2011

"City Builder"

Recently, our team has successfully finished one more Facebook game for undisclosed client. It is one of "City Builder" games with some unique idea which differs from other similar games. This project took more than 6 months for development and was not a very easy achievement for us. It is now at the final testing and polishing stage and we hope to share with you more information shortly on its official release. Our team gained a lot of new experience, we are grateful for being given such opportunity and hoping to get more interesting projects in the future.

Nikitova Team .



Sergey Ilushin

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Primary Responsibilities: Sergey is responsible for the supervision of art assets production. He provides artistic guidelines to the team and is an inspirational force in the art style of all the projects.

Short Bio: In 2000, Sergei began working at Akella, a Moscow game development company. There he started as a modeler and then was promoted to the Lead Artist role. While at Akella, he worked on the first part of the "Pirates of the Caribbean" game. In 2003, Sergei joined Nikitova's team as a Lead Artist and shortly thereafter he was promoted to Art Director.

Sergei worked on more than 100 projects. Some highlights of his career include being the Lead Artist and then Art Director of DICE's "Battlefield" and Midway's "Gauntlet 7 Sorrows". Sergei's greatest works include: Electronic Arts' Maxis "Sims2 EP3", Electronic Arts' Tiburon "Madden 2005" and Electronic Arts "Medal of Honor".

Sergey's credo: Never stop on what you have reached. There is always a point to strive for.

Favorite Game: Half-Life, Battlefield, Il2

Hobbies: Aviation; assembling of airplane Models
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